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Programming Step/C++

소켓 프로그래밍

by eclipse7727 2020. 4. 9.

#define WIN32_LEAN_AND_MEAN

#include <windows.h>

#include <winsock2.h>

#include <ws2tcpip.h>

#include <stdlib.h>

#include <stdio.h>

// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib

#pragma comment (lib, "Ws2_32.lib")

#pragma comment (lib, "Mswsock.lib")

#pragma comment (lib, "AdvApi32.lib")



#define DEFAULT_BUFLEN 512

#define DEFAULT_PORT "27015"


int __cdecl main(int argc, char** argv)

{

WSADATA wsaData;

SOCKET ConnectSocket = INVALID_SOCKET;

struct addrinfo* result = NULL,

* ptr = NULL,

hints;

const char* sendbuf = "this is a test";

char recvbuf[DEFAULT_BUFLEN];

int iResult;

int recvbuflen = DEFAULT_BUFLEN;


// Validate the parameters

/*if (argc != 2) {

printf("usage: %s server-name\n", argv[0]);

return 1;

}*/


// Initialize Winsock

iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);

if (iResult != 0) {

printf("WSAStartup failed with error: %d\n", iResult);

return 1;

}


ZeroMemory(&hints, sizeof(hints));

hints.ai_family = AF_UNSPEC;

hints.ai_socktype = SOCK_STREAM;

hints.ai_protocol = IPPROTO_TCP;


// Resolve the server address and port

iResult = getaddrinfo("localhost", DEFAULT_PORT, &hints, &result);

if (iResult != 0) {

printf("getaddrinfo failed with error: %d\n", iResult);

WSACleanup();

return 1;

}


// Attempt to connect to an address until one succeeds

for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {


// Create a SOCKET for connecting to server

ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,

ptr->ai_protocol);

if (ConnectSocket == INVALID_SOCKET) {

printf("socket failed with error: %ld\n", WSAGetLastError());

WSACleanup();

return 1;

}


// Connect to server.

iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);

if (iResult == SOCKET_ERROR) {

closesocket(ConnectSocket);

ConnectSocket = INVALID_SOCKET;

continue;

}

break;

}


freeaddrinfo(result);


if (ConnectSocket == INVALID_SOCKET) {

printf("Unable to connect to server!\n");

WSACleanup();

return 1;

}


// Send an initial buffer

iResult = send(ConnectSocket, sendbuf, (int)strlen(sendbuf), 0);

if (iResult == SOCKET_ERROR) {

printf("send failed with error: %d\n", WSAGetLastError());

closesocket(ConnectSocket);

WSACleanup();

return 1;

}


printf("Bytes Sent: %ld\n", iResult);


// shutdown the connection since no more data will be sent

iResult = shutdown(ConnectSocket, SD_SEND);

if (iResult == SOCKET_ERROR) {

printf("shutdown failed with error: %d\n", WSAGetLastError());

closesocket(ConnectSocket);

WSACleanup();

return 1;

}


// Receive until the peer closes the connection

do {


iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);

if (iResult > 0)

printf("Bytes received: %d\n", iResult);

else if (iResult == 0)

printf("Connection closed\n");

else

printf("recv failed with error: %d\n", WSAGetLastError());


} while (iResult > 0);


// cleanup

closesocket(ConnectSocket);

WSACleanup();


return 0;

}

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